Mount And Blade Warband Xerina



This is an excellent mod, and ads many of the things I wanted to see in the game.
The Dark Knight invasion was initially a thrilling idea, so I set it to 100 days. I was getting impatient. Everything is awesome, except that they arrive and destroy everyone with little effort. I had to cheat to kill them off because they ruined the game. Its fine if they are a little bit stronger than everyone else, but they come in hoards of 600 or more. The lords alone have over 300 men, and each single unit can demolish at least 5 of any other fully trained unit. Their armour is well designed, the weapons are great, and their horses are also awesome. I suppose if I had defected to their faction I would have 'united' Calradia in under 200 days. Its a bit too excessive. I had previously joined the Veagirs and done it in a little under 700, and I was being relentless, so I was a little disappointed when no single faction could withstand these guys.
That aside the mercenary warbands are a wonderful idea, and there are plenty of looters and bandits everywhere.
The development tree is also well done although I noticed some troops can be upgraded to the 'same' type of troop, but they have different slots. Perhaps renaming the clashes would fix this?
Also once the Dark Knights were wiped out I could no longer buy any form of boots/grieves or gloves/gauntlets in any town.
Not all the castles self recruit, although some of them do.
Various npcs are no longer available ie Ymira. She was one of my favourite characters to have but now I only ever see her in tournaments. I suppose thats fine except that she is unavailable for hire.
Some of the new npcs are just copies with a different name. It would be nice if their stories were a bit different, but it was nice for the touch of diversity.
What I really do like is being able to hire Xerina. I have always wanted to, and then I saw the price. 12000 denars? I paid it anyway and it is well worth it, so I can only assume the Achilles and that other guy whose name evades me will be of the same caliber.
I noticed the structures of towns and castles in battle differs quite a lot. It's a lot nicer actually and appreciated. I was hoping you would make an addition to this? Perhaps an abandoned castle/fortress (or a few) that could be claimed by the player, or even other factions. Of course it cant be empty so a few renegades or bandits could fill that spot. On that note Tehlrog Castle is actually a fortress, in my mind anyway, along with a few others which are built from wood instead of stone, so if you do make a patch to update this awesome expansion it would be nice if you could implement those changes. It's purely a suggestion though.
I think the horses you have added have also made the game more enjoyable, as well as the larger bags of bolts/arrows. The armour is amazing as well.
This expansion adds a wealth of things much desired in mount and blade and I have rated it 4 star but only because the Dark Knights were insane and I couldn't buy grieves/gauntlets etc, other wise it's a definite 5 ).
There are only a few changes I would like to see in a patch:
Old npcs are still available
Re-balancing the Dark Knights (I know its meant to be hard but on easiest it's still too hard)
Being able to buy gauntlets/grieves in towns again
A possible renaming of various 'castles' to fortresses
A possible addition of an island (or a few) with some uncharted lands and abandoned fortresses etc (the travel mode would be ships, which I found while testing the not-very-good-but-wonderful-idea blue bloods mod), or just said fortresses added somewhere on the outer edges of Calradia (noting that starting out players will die trying to get there without a few (many) good men).
Anyways I realize this is long winded, so thanks for reading and I hope to see more updates and addons from you.

Mount & Blade: Warband is a stand alone expansion pack for the game that brought medieval battlefields to life with its realistic mounted combat and detailed fighting system. Graphical overhaul: Support added for HDR, FSAA, depth of field, soft particles, tone mapping, and many other effects; New models with greater detail and high-quality.

  • This is the final part of our Mount & Blade: Warband guide. Here we take a look at recruiting lords and granting vassalage to your companions. We also explain marriage in Mount and Blade Warband and show you how to woo and marry a lady.
  • Mount & Blade: Warband - v1.132 +8 Trainer - Download. Gameplay-facilitating trainer for Mount & Blade: Warband. This trainer may not necessarily work with your copy of the game. File type Trainer. File size 420.2 KB. Last update Thursday, October 7, 2010. Downloads 29016. Downloads (7 days) 192.

Mount and Blade-

Fleetwood mac mirage dvd torrent pirate bay. The Warband of Wolves

By Indogma

Inspired by the Mount and Blade Series, primarily the Mount and Blade: Warband.

-Prologue to a Wolf-

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Part Three

Roland lied on his bed with his arms behind his head—he was bored. It's been about three months since he stumbled into Calradia, and there was no word on Francis. Over the past three months staying with Henderson in Suno, he had learned more then the four years of college.

Nox, despite his rough nature, has proven to be a very capable teacher. In the three months there he learned the formalities of the land, the geography of it, most of the history, and any other important info that Nox and Henderson had. In the other spare time, Henderson had enrolled him with the squires and pages of his court.

Within the first couple of weeks of doing so he had been known as a 'clumsy fool,' never winning any fights or delivering messages in the correct format. But after the second week he started to improve dramatically. By the end of the third month, not one squire could lay their sword on him, he could ride a horse with ease, and he read messages so that even the most trivial reports sounded intriguing.

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But now he had learned all he need to about Calradia, and now needed something to do. Being a page had worked out fine, until he was bored of reading the reports normally and he started reading them of in funny voices. Henderson loved it but he was forced to remove Roland after a relative of a merchant complained enough and threaten to do business elsewhere. And the squires would no longer fight with Roland, and none of the knights wanted to take him on as a squire. Jcm gold g 215 manual transmission. So now he had nothing to do.

On the other hand both Nox and Henderson had enough to keep themselves from being bored. Nox has many self-motivated projects other then his piano. Before Roland arrived in Suno, Nox has made the closest thing Roland knew to be a modern toilet. And Henderson has a city as well as a few villages to keep. He has to listen to complaints from villagers, manage guards with patrols. Both of them had enough on their plates to keep themselves busy. Roland however had nothing.

Leaning up on his bed he began to moan quietly, 'bored, bored, bored…' Getting off the bed he began to pace aimlessly, trying to think of a way to relieve his boredom. Sighing deeply after not coming up with a solution, he reflected on the things that he did in his time there as to what kept him busy.

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Then he remembered as a squire Henderson had sent him as apart of a merchant convoy. It was a fun and exciting job—a group of bandits had attacked the convoy, leaving Roland and a few squires to defend themselves. According to the caravan master Roland was the only squire who 'did not soil himself' when the bandit's attacked. While it should have been a compliment, the other squires used it another excuse to blacklist him.

But now the thought of mercenary work crossed his mind. Then Nox sent a servant to ask Roland to assist him in rebuilding the piano. While helping Roland then put it out there that he thought of becoming a mercenary. Nox just looked at him and laughed. Roland then told him that he was not considering it any further, but in is mind the thought took root until one week later…when he was in is room again trying to pass the time.

He had enough. Now he was going to do something. Getting up of his bed then put on a leather vest that Henderson had given him, and prepared to leave Suno. When he had gotten to the gate of the castle, he saw Henderson and a few guards waiting for him. It was really no surprise, Henderson always knew what Roland was plotting. 'Going somewhere?' Henderson asked with a smile on his face.

'Does it matter?'

'Look Roland, be patient. Francis will be back soon.'

'Henderson…' Roland started, picking his words carefully in front of the guards, 'It's not about waiting for Francis. I want to see Calradia. I mean how often do we get a chance to see a place in time like this?' Looking to see if he had raised suspicion Roland saw the guard look ignorantly on. 'So I want to see it while I can.'

Henderson nodded, 'Yeah, it is an interesting place. Look I am not going to stop you, but aren't you afraid of the dangers?'

'Are they really so bad as our words?' Roland countered, 'Can we be shot from a mile away? Or get it by a car? There are less threatening dangers here in back on Earth! So I take them on any day.'

'So you've made up you mind?' Roland nodded in agreement.

'Before you go,' Henderson then waved for a stable boy to bring a horse saddled and full of supplies. 'This is to be sure you don't get yourself killed.' Roland examined the horse and it's saddlebags. Drakorindo we got married season 4 episode 7. He found a rusty chain mail suit, a short sword and a small crossbow with some bolts, food for a couple days travel, and a parchment with a map of Calradia scripted on it.

'You don't have to do this,' Roland protested but Henderson just shrugged, 'No, but I want to.'

Getting on the horse, he kicked the horse to a walk, and stopped just before the gate for the castle. Turning around on his horse, he looked back at Henderson, 'See ya around!'

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'Don't be a stranger, Roland come back soon!' Roland then turned and began to ride into town.

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Back inside the castle, Henderson watched as Roland's figure disappeared into the streets. 'He's gone eh?' said Nox coming out of the castle.

'Yeah,' replied Henderson.

'I give him a week,' said Nox coolly, 'Then he'll be running back to us.'

'I don't know Nox,' replied Henderson, 'He may surprise us.' Nox just shook his head and went into the castle. Henderson took a quick glance out into the city. Then returned to his duties as a Count of Swadia.

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As Roland passed the cities gates he felt the excitement begin to boil in his veins. He was on his own, and in a new world that he wanted to learn about. He was free to do as he pleased unlike in the city. Then began Roland's journey of a lifetime.

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End of the Prologue.